Alexander Golubev
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Design Engineer
Senior software engineer focused on product UI, interaction, and the space between design and engineering. At Meta, I worked on Orion AR glasses and the Horizon VR platform, building polished product experiences for emerging platforms.
Projects
Professional Projects
Horizon — Mobile Live Events 2025–26
Brought large-scale live events from VR to mobile, from early ambiguity through public launch.
Helped define and build Horizon live events for mobile, culminating in a Coldplay concert attended by 31K people across VR and mobile.
Meta · design engineering
Orion — AR Messaging 2022–24
Messaging for Meta’s AR glasses, from early prototypes to production UI.
Meta · design engineering · UI lead
Select Personal Projects
Independent work, from rough prototypes to complete tools.
Dramatis 2026
A prototype exploring AI-generated full-cast audiobooks.
Solo · design & engineering
BlitzHangar 2017–23
A companion interface for exploring and comparing tank data in World of Tanks Blitz.
Solo · design & engineering
Bio
I work across product design and front-end engineering. I sketch interactions, prototype them in real code, and carry them through production. That work usually happens alongside design, product, and research.
I like restrained interfaces with clear hierarchy, direct manipulation, and motion that makes a change easier to understand. I have a high bar for polish and can’t help noticing when a transition lands slightly wrong, feedback arrives too late, or an edge case feels forgotten.
I’m looking for teams building products where the interface itself is the product, especially spatial, real-time, and AI-driven experiences. I’m most interested in problems where existing patterns fall short and the interaction has to be worked out through prototypes.
With Design. I join critique early and prototype questions in code so we can judge how an interaction actually feels.
With Product. If I disagree with a scope decision, I bring a working alternative. A rough prototype usually resolves the question faster than a document.
With Engineering. I take responsibility for state, performance, testing, and the patterns other teams reuse.
Skills & Technologies
Design — Interaction Design · Prototyping
Interface Engineering — UI Architecture · Component Systems · React · React Native · TypeScript · Electron
Systems — Real-time Systems · API Design · Instrumentation · Observability
Product Evaluation — Experimentation · A/B Testing